Air


Reflexes


Awareness


Earth


Stamina


Willpower


Fire


Agility


Intelligence


Water


Strength


Perception


Void


Void Spent

Honor

Glory

Status

Taint

Wounds

WoundsLethalityBonus Wounds per Level
Wound Level Penalty Total
Healthy
Nicked
Grazed
Hurt
Injured
Crippled
Down
Out

Initiative Armor TN Armor
Unmodified
Base TN Type
Roll/Keep Bonus Armor + Quality
Modifiers Additional + Reduction
Initiative
Current TN Notes

School Techniques

Advantages

Disadvantages

Equipment

Allies and Enemies

Notes

Background

High Skills

U = Untrained Roll | T = Trained Roll | E = Emphasis Roll

Skill Name School? Rank Trait +Roll +Keep Bonus Emphases U T E Sub-Type
Acting
Artisan
Calligraphy
Courtier
Divination
Etiquette
Games
Investigation
Lore
Lore
Lore
Medicine
Meditation
Perform
Sincerity
Spellcraft
Tea Ceremony

Bugei Skills

Skill Name School? Rank Trait +Roll +Keep Bonus Emphases U T E
Athletics
Battle
Defense
Horsemanship
Hunting
Iaijutsu
Jiujutsu
Chain Weapons
Heavy Weapons
Kenjutsu
Knives
Kyujutsu
Ninjutsu
Polearms
Spears
Staves
War Fan

Merchant Skills

Skill Name School? Rank Trait +Roll +Keep Bonus Emphases U T E Sub-Type
Animal Handling
Commerce
Craft
Engineering
Sailing

Low Skills

Skill Name School? Rank Trait +Roll +Keep Bonus Emphases U T E Sub-Type
Craft
Forgery
Intimidation
Sleight of Hand
Stealth
Temptation
U = Untrained Roll | T = Trained Roll | E = Emphasis Roll

Melee Weapons

Weapon Skill School? Trait Attack Bonus Roll Attack Bonus Keep Flat Attack Bonus E? U T E
Weapon Damage Roll
Weapon Damage Keep
Flat Damage Bonus Damage Notes

Bows

Bow Skill School? Trait Strength Bow Roll Bonus Bow Keep Bonus Flat Bow Bonus E? U T E Arrow Damage Roll Arrow Damage Keep Flat Damage Bonus Damage Notes
Shugenja School Rank:

Element

Spells Used

Max Spell Slots

Affinity/Deficiency

Air
Earth
Fire
Water
Void/Bonus
Name: Ring: keyword: Level:
Range: AoE: Duration:
Raises: Bonus Roll: Bonus Keep: Flat Bonus: Cast
Damage Roll: Damage Keep: Bonus Roll: Bonus Keep: Flat Bonus: Damage
Description
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